Bethesda is definitely creating a buzz this year! With the usually dominant developers like EA unusually non-eventful with their updates, it is definitely time for Bethesda to shine.
With day 2 of their press conference all wrapped up, the heads of us gamers are swirling with the excitement of upcoming games like Rage 2, Fallout 76 and Doom Eternal.
With the initial announcement of Fallout 76, the internet subsequently went into meltdown at the fact that a follow-up to Elder Scrolls seemed to have been put on the back burner.
Ha! Not today, mother f$%*#rs, not today! Bethesda has offered up a glimpse into their future gaming line up and revealed Elder Scrolls VI!!
So with that being said, lets delve into what we can expect from Bethseda’s upcoming lineup:
Executive producer Marty Stratton and creative director Hugo Martin said the game would take everything that the previous game did and push it forward. The Doom Slayer will be more powerful than ever, the types of enemies will have doubled, and it takes place on Earth.
Unfortunately, there wasn’t any gameplay, but Stratton promised Bethesda and id Software would show off the game, specifically any new features being added, at the next Quakecon.
However from the looks of the trailer, the game promises all the essentials like gruesome looking enemies, a shredding soundtrack, and gore.
During the Microsoft conference it was confirmed that the game is set in the hills of West Virginia, and you’re one of the first to emerge into the Wasteland after the nuclear apocalypse. Furthermore, Fallout 76 is a prequel to the other games and four times the size of Fallout 4.
On the way out, you learn that most of the others have already left. Emerging into the outside world, Fallout 76 has new rendering and lighting technology, which allows for “16 times” the detail. Players will travel through six distinct regions, each with its own style, and each with its own set of risks and rewards. There will be new creatures for players to encounter.
The Fallout 76 map will also have multiple nuclear missile sites, and players will be able to utilise them. However, to get them, you’ll have to defeat enemies to find the codes needed to access them, this is easier when you have multiple people, as codes are multi-part. With a full code, you can activate a nuclear launch targeted anywhere on that map you choose.
Fallout 76’s release date was confirmed as November 14, 2018. It’ll coming to Xbox One, PS4, and PC, and is available for preorder June 15.
The ELDER SCROLLS VI
Now there isn’t much in the way of news here other than the announcement followed Elder Scrolls Blades, a mobile game that seeks to be a “pure” Elder Scrolls experience.
No other details about the game were provided outside of a short teaser, which you can watch above. It shows a mountainous region and some fog accompanied by a version of the iconic Dovahkiin music.
A setting wasn’t specified and we also got no indication of when Elder Scrolls VI will release or what platforms it’s coming to. But hey, at least we know it really is coming (however far into the future that might be).
Bethesda’s Rage 2 presentation included a glimpse at some scripted gameplay that shows off new powers for the game’s lead character, including a ground pound and a handy looking quick dash. The iconic Wingstick from the first game makes an appearance as well, and is used to carry off an enemy launched by a grenade blast while continuously chopping away at their health.
Take a look for yourselves:
The sequel follows on from the events of Wolfenstein II: The New Colossus and is set in the 1980s. It stars series protagonist BJ Blazkowicz’s twin daughters, Jessica and Sophia, who are working together to continue the fight against Nazis.
In Youngblood, BJ has gone missing in Nazi-occupied Paris. It is voice you can hear narrating the trailer, which gives us a bit of a glimpse into the personalities of Jessica and Sophia.
The twins can also be seen wearing the Da’at Yichud armor from Wolfenstein II at the end of the trailer. It’s not clear whether Youngblood is the third game in the series (which was intended to be a trilogy) or a separate game in the vein of Wolfenstein: The Old Blood.