Kingdom Hearts 4 was first announced back in April 2022 at the franchise’s 20th anniversary event in Japan, meaning fans have been sitting on that announcement for more than four years without a lot to work with in terms of confirmed explorable worlds, major story plot points, or even a release date. That wait now has an endpoint, and the trailer that delivered the news did not come empty handed.
Below is the entire “DEEP DIVE” covering all that was shown, so you will definitely want to check this out. But if you can’t watch it, keep reading for the entire summary of announcements.
First off, during the Disney Entertainment Showcase on Friday night, fans were treated with a handful of exciting Kingdom Hearts goodies, including a new Kingdom Hearts 4 trailer that confirmed the Coco world as the game’s first officially named Disney destination. Fans also received a concrete release window of late 2027 across PlayStation 5, Xbox Series, Nintendo Switch 2, and PC.
The Coco world choice alone is worth pausing on, because the Land of the Dead fits with almost uncomfortable narrative precision given that Sora ended Kingdom Hearts 3 by vanishing into something that looked a great deal like an afterlife adjacent dimension. Somebody at Square Enix watched that Pixar film carefully and actually thought about what it would mean thematically, because combat in the Coco world channels the musical identity of the source material directly, with Miguel’s guitar generating sonic attacks and Héctor’s bone throwing feeding into team combination moves.
Miguel and Héctor are confirmed as the first official party members in Kingdom Hearts 4, which also signals that Sora’s reunion with Donald and Goofy is not happening as quickly or as cleanly as the fanbase had assumed.
That separation appears to be entirely intentional on Square Enix’s part. The game seems to be pulling the classic trio apart to tell a more fragmented and personal story across multiple playable threads simultaneously, which is a structural choice that sets Kingdom Hearts 4 apart from anything the mainline series has done before.

That brings us to Saturday’s Deep Dive panel, where Tetsuya Nomura confirmed that Friday’s trailer was not the complete picture and then proceeded to drop an extended four minute cut that fundamentally changed what everyone thought they understood about the game. Mickey is fully playable for the first time in a mainline entry, operating inside a paper world built within a Scala ad Caelum library.
In this world, Mickey can generate origami copies of himself in different sizes, slip through walls as a paper thin version of himself, transform into a paper airplane, and use these shape shifting abilities to navigate environmental puzzles in ways that look genuinely inventive.
Donald and Goofy are also confirmed playable for the first time in a mainline Kingdom Hearts game, with the two heading into the Coco world independently in their own unique outfits while searching for Sora on their own terms. Riku, who has been searching for Sora since the events of Melody of Memory, is shown successfully reaching Quadratum to join Sora alongside Sigurd and Strelitzia.
Nomura also confirmed in follow up comments that Maleficent will play a significant role in the overall story, which combined with everything else surfaced in the extended trailer suggests Kingdom Hearts 4 is operating at a narrative scale that makes Kingdom Hearts 3 feel like a warm up act by comparison.
And then, as though all of that were not already enough, Disney and Square Enix formally announced Kingdom Hearts: The Series, an original anime greenlit for both Disney Channel and Disney+, developed in active partnership with Nomura and the Square Enix creative team. The series will tell a brand new story rather than adapting the games directly, meaning this is a genuine expansion of the universe rather than a retread of territory the existing fanbase already knows inside and out.
Kingdom Hearts went from a franchise that had been conspicuously quiet for years to one that now has a confirmed late 2027 release window on a long awaited sequel, playable versions of Mickey, Donald, Goofy, and Riku, a Coco world with combat built around the emotional core of the source film, and an anime series in active development, all dropped across a single weekend at D23.
The franchise is back, loudly and without any remaining ambiguity, and anyone who spent the last few years quietly worrying that Kingdom Hearts had simply been shelved indefinitely now has a very full calendar to look forward to.

