What can we say about Cyberpunk 2077 that hasn’t already been said? “This is a great game!” or “Keep up the great work, CDPR!” is about all we can think of at this point. However, one thing we never thought we would say or see is CDPR turning to the modding community to fix their still very broken game.
Earlier this week, we caught wind of the news after Tyler McVicker, a YouTuber and Twitch streamer noticed that Yigsoft, a development studio based in Hungary, had announced via Discord that they will be working with CDPR on Cyberpunk 2077, presumably because CDPR gave up. The announcement image can be seen below in Tyler’s Tweet with an attached image confirming the details.
.@CDPROJEKTRED has hired members of the @CyberpunkGame modding scene to work on official modding support and bug squashing. They've come from teams creating Wolvenkit and Redscript, the only reason mods exist at all for 2077. Amazing!
— Tyler McVicker (@Tyler_McV) August 30, 2021
“We are extremely pleased to announce that @Blumster, @Mightmarea, @rfuzzo and I will be joining CDPR under my and @Nightmarea’s company (https://yigsoft.dev/). We will be working on various projects related to the Cyberpunk 2077 backend and the game’s modding support. We are really excited for this and we really hope we can help to bring Cyberpunk 2077 to the next level.”
-Hambalkó Bence, Yigsoft Co-Founder
This group of people is being tapped due to their open-source toolset known as “WolvenKit”, a sweet of modding resources that allow them to alter CDPR’s games including The Witcher 3 and not just CP2077. Wolvenkit will apparently allow these modders to alter and modify any single file in the game and make whatever changes they want. And since CDPR isn’t willing to address the more glaring issues in CP2077, it seems Yigsoft will have to pick up the slack, presumably at the fraction of the cost of CDPR’s own internal dev staff.
Since Cyberpunk 2077‘s disastrous launch, CDPR has done a piss-poor job of repairing the game or providing community updates beyond vague social media posts that do little to reassure what fans they have left. Because of this, the modding community has seen fit to repair bugs, visual glitches, and add content that that game was missing or had removed prior to release on console and PC.
Speaking to Kotaku, a rep for CDPR stated the following:
“We are working with Yigsoft on the development of Cyberpunk 2077 modding tools.
The modding community has always been very important to us and we are happy to be working with them side by side on further expanding the tools which are available to modders.”
To us, this sounds more like CDPR is cost-cutting by hiring modders who are also big fans of CDPR rather than having their own people clean up the mess but to each their own. It also seems CDPR is getting pretty anxious to get going full-steam-ahead on The Witcher 4 and to do that, they likely had to free up internal resources and hire outside help. Of course, this is just our own speculation on the matter but if it walks like a duck, quacks like a duck, and lies to the player base so the duck can double-dip by selling their unfinished game on last-generation technology while knowing full-well it won’t fully support it, then that duck is probably an executive at CDPR.
CDPR is available now on all relevant platforms and can finally be downloaded on the PlayStation Network. No telling on what Yigsoft is working on first or when their first major updates will be released.