Ubisoft Cancels Prince of Persia Remake, Amidst Studio Closure, Game Delays, More Restructuring

No one should be surprised by this, though it still stings to hear (or read).

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No one who has paid attention to Ubisoft in recent years, months, weeks, or even days, should be surprised to hear that the company has reportedly pulled the plug on its long-suffering Prince of Persia remake. After multiple delays, canceled pre-orders, and a studio restructuring back in 2023 that already felt like a quiet funeral, this cancellation doesn’t feel shocking so much as the final nail in a disappointment coffin that Ubisoft has been lovingly hammering shut for itself.

The Prince of Persia remake was once positioned as a triumphant return for a beloved franchise, but instead became a case study in how to lose goodwill at scale. Now, to make matters worse (because Ubisoft never misses an opportunity to stack bad), insiders allege the company has also canceled at least six games including unannounced titles, three entirely new IPs, a mobile title, and of course, the Prince of Persia remake.

As if cancellations weren’t enough, Ubisoft has reportedly delayed seven more games under the familiar banner of “improving quality,” one of which was expected to launch this April but has now allegedly been punted all the way to 2027, with industry whispers suggesting it may be the long-rumored Assassin’s Creed Black Flag remake.

Meanwhile, Ubisoft has quietly closed offices in Halifax and Stockholm, but to reinforce optimism, the company is reportedly restructuring yet again — this time into five so-called “Creative Houses,” each with its own leadership and IP oversight. One Creative House will manage franchises like Rainbow Six, Far Cry, and Assassin’s Creed. Another will oversee competitive games and shooters such as Ghost Recon, Splinter Cell, and The Division. The remaining Creative Houses will focus on live-service titles, fantasy games, and family-friendly projects.

Rest in peace, sweet Prince of Persia | Ubisoft

On paper, this might sound strategic. In reality, the entire plan feels sloppy, reactive, and deeply desperate. At this point, it would not be surprising if Ubisoft were quietly positioning itself for a sale, because nothing screams “we’re totally in control” like canceling games, closing offices, and reshuffling leadership with a phony corporate smile on their face.

And just to really twist the knife, all of this chaos arrives alongside insider claims that The Division 3 is currently in development. Under normal circumstances, that would be exciting news. Under current Ubisoft circumstances, it mostly inspires dread. Because if this is how the company treats remakes, delays, and entire studios, it’s hard not to worry about what that means for the future of The Division — or any franchise unlucky enough to still be alive on Ubisoft’s release calendar.

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