I guess it really is no man’s sky.
The ambitious indie space exploration game No Man’s Sky has already lost a majority of it’s players on PC since it released two weeks ago.
SteamSpy, a site that complies data and statistics for Steam games, shows that the decline in No Man’s Sky players has reached over 90%. At launch on August 12, the game’s daily concurrent players peaked at 212,604. As of this articles publication, the peak daily concurrent players was only 15,729.
It’s important to note that most game loses concurrent players on a daily basis. Perhaps why this story is significant, and why it is being reported on so much, is due to the lore and zeitgeist surrounding No Man’s Sky.
Since its reveal back in 2013, incredible expectations for No Man’s Sky were created by the media and eager gamers. We imagined a boundless universe with depth and endless possibilities for exploration and discovery. That’s not what we got.
The final product isn’t bad, but it isn’t what people wanted; and thus, once enthusiastic players are abandoning the universe they so ardently wanted to explore.
One can attribute this decline in players to false expectations, the game’s bloated push from Sony, or just toxic hype, but in the end, No Man’s Sky is still what it always was going to be: a niche indie title from the team that brought us Joe Danger.
No Man’s Sky is available on PS4 and PC.