How An Open World Could Breathe New Life Into The Legend of Zelda Series



If they can tackle the challenge of an open world, Nintendo could potentially breathe new life into future Legend of Zelda titles.

[dropcap size=small]W[/dropcap]hile some games in the Legend of Zelda series have attempted to create an open world, most have failed due to the need for linear progression throughout the game’s story. For example, Ocarina of Time had Hyrule Field, the game’s central hub, but loading screens and the need for item collection sequence had locked off certain areas of the map until later in the story. You couldn’t boot up a fresh save file and head to Zora’s Fountain.

I’m not shunning the game, as it still stands as my favorite entry in the series and, quite possibly, the best game of all time (my opinion, but let’s be real with ourselves here), but it’s not what we would define as an “open world” in today’s era of gaming.

If done correctly, Nintendo can create a fresh perspective on future Legend of Zelda titles. How can this be done? Well, there has to be less of a need for linear progression. Creating puzzles and challenges that are self-contained within a world’s area would give more satisfaction to the player than having to progress, from point A to point B, like everyone else who is playing the game.

I would get more enjoyment out of an adventure title if I was allowed to, you know, adventure. Who is to say we can’t all take different paths to the same end-game? The developers. However, I’m not a game developer, so I can’t imagine the challenge Nintendo is facing with their next game. Bethesda seems to have nailed the idea of creating an open world, and I’m hoping the big N has been doing their homework.

Imagine playing Ocarina of Time but having the option to tackle temples, as adult Link, in an order set by you, the player. Yes, yes, we all know you would do the Water Temple last but there’s no better time, to break the barrier, than now. This would create a unique experience and more replayability for each player.

As an avid fan of the series, I would like to see innovation. I want Nintendo to break new ground and I’m sure that I can speak for other fans, as well.

What do you think? You can let us know in the comments below.



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TV 14 [as] Saturdays at 12a ET