Dead Space Co-Creator Glen Schofield is “Making Calls” About Dead Space 4

Schofield is likely hoping that he can convince the new owners of Electronic Arts to revitalize the Dead Space 4 franchise.

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You know how there’s always that one guy in the horror movie who doesn’t scream and instead runs to find backup? That guy is Glen Schofield, and he’s apparently dialing numbers, knocking down doors, and asking very loudly if EA will do something — literally anything — about the future of Dead Space.

Here’s what’s happening:

In late September 2025, EA announced it had approved a deal to be acquired by a consortium made up of Saudi Arabia’s Public Investment Fund (PIF), plus Silver Lake and Affinity Partners, valuing the company at about $55 billion. This means that, once all the paperwork clears, EA will stop answering to stockholders and start answering to a group that is overwhelmingly financed by Saudi capital.

So yes: EA isn’t going public again. It’s going private. And the buyer just so happens to be a sovereign wealth fund.

What does that mean for every IP, studio, and franchise behind EA’s walls? In plain terms: the knives are out. When a corporate giant gets swallowed by a financial beast, it often sells off whatever’s not screaming “profit” fast enough.

Let’s be real: Dead Space is gloriously niche — not a guaranteed money-printing machine like Madden, Battlefield, or FIFA/EA Sports. Which means it’s a prime candidate to be spun off, sold, shelved, rebooted, or otherwise tinkered with in the name of streamlining EA’s portfolio.

Into that chaos steps Glen Schofield, one of the original brains behind Dead Space (via Visceral Games) and more recently the director of The Callisto Protocol (under his own studio, Striking Distance). Schofield has publicly admitted to pitching a Dead Space 4 to EA. Multiple sources confirm the pitch was turned down.

So, in anticipation of EA’s new overlords going through its IP closet, Schofield is reportedly making calls — to people who still hold the keys, to people who might buy, to people who might resurrect Visceral. He’s trying to make sure Dead Space doesn’t die quietly in some legal warehouse.

We love the spirit here, but let’s get real: Dead Space alone is unlikely to be cheap. Rebuilding Visceral Games — hiring staff, recovering lost infrastructure, resurrecting culture — that’s even more expensive. Schofield’s studio, Striking Distance, suffered after Callisto Protocol underperformed. He reportedly had layoffs.

So unless a deep-pocketed backer steps in, Schofield is not buying Dead Space solo. What he can do is put the idea in front of someone who can — try to be the creative shepherd when others are looking merely at spreadsheets. If he assembles the “band back together” — ex-Visceral talent, former collaborators — under the Visceral name again, that would carry serious mojo.

Let’s be crystal: we want a Dead Space 2 remake first, then a Dead Space 4 sequel. That gets to you the fans, the lore, the dread of zero-gravity dismemberment. If Schofield can at least get a crack at that under a revived Visceral, we’ll happily take it.

But the next few months are going to be wild. EA’s going private. Its new owners might sell off the weaker franchises to cut debt. They might lean hard on their established golden goose IPs and trash everything else. In that scramble, Dead Space might get lost, sold, shelved, or revived — we just don’t know.

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