Game Informer Returns, Will Operate as Independent Entity

Gunzilla Games secured the rights and setup GI to operate independently as Game Informer Inc.

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Once upon a time—specifically, last summer—some absolute corporate geniuses decided to shut down Game Informer, a gaming publication that had been around for over three decades. You know, the magazine that shaped gaming discourse, introduced thousands to the hobby, and inspired countless careers in the industry? Yeah, that one. Predictably, the gaming world responded with a collective, “Are you out of your mind?” And rightfully so.

For many gamers, Game Informer wasn’t just a magazine—it was the magazine. It was the joy of flipping through the pages to see which games were worth begging your parents for. It was the thrill of reading deep-dive features, exclusive interviews, and reviews from an editorial team that actually knew their stuff. When it was axed, it felt like a gut punch to the entire industry, an unnecessary loss caused by people who clearly didn’t understand its value.

But plot twist: Game Informer refused to stay dead. Through some kind of cosmic justice, two miraculous things happened. First, the brand itself was purchased and given a second chance at life. Second—and this is the truly mind-blowing part—the entire original team reunited. That’s right, the editorial team, the production team, and everyone who made Game Informer what it was are back in action. Not just a few of them. All of them. It’s like getting the original Avengers lineup back together, except instead of fighting Thanos, they’re fighting irrelevance in gaming journalism.

So, how did this resurrection happen? Enter Gunzilla Games, the new owners of Game Informer. Unlike the previous overlords, these folks actually get it. From day one, they insisted that Game Informer remain an independent editorial outlet, free to cover what they want, how they want, with zero outside interference. In other words, no shady publisher influence, no corporate nonsense—just pure, unfiltered gaming coverage. And if you don’t think that’s rare in media today, you haven’t been paying attention.

Check out the full editorial from GI Editor-in-Chief, Matt Miller.

Now, Game Informer is operating under a brand-new entity: Game Informer Inc. Their mission? Exactly what you’d want it to be. Highlighting the best games, celebrating gaming history, and shining a spotlight on the developers and players shaping the industry’s future. The website is back, all the classic articles are accessible again, and new reviews have already started rolling in. They even have their picks for Best Games of 2024, because despite being temporarily silenced, this team never stopped paying attention. And yes, the legendary print magazine is coming back—bigger, better, and with all-new membership benefits.

If you’re a longtime Game Informer fan, a game developer they’ve covered, or just someone who appreciates good gaming journalism, this is your cue to rejoice. This is the rare case of something good actually happening in the industry. You can even create a new Game Informer account right now to get access to a decade’s worth of past issues—and let’s be honest, that alone is worth it.

So, welcome back, Game Informer. We missed you. And to the decision-makers who pulled the plug in the first place? Hope you’re enjoying whatever lifeless husk of a corporate initiative you prioritized over one of the most beloved gaming publications of all time. The gaming world just got a little brighter, and you had nothing to do with it.

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TV 14 [as] Saturdays at 12a ET